The first filter is level, which by default is on. There are 3 filters you can use to automatically ignore quests, which you can turn on and off using the slash command /qh filter. You can use priorities as hints to get the objectives in an order you'd prefer, without the need to micro-manage the route list. You will notice a green arrow in the priority menu when QuestHelper isn't using the priority you assigned. The only time this won't happen is when an objective with a higher priority depends on an objective with a lower priority, in which case QuestHelper will pretend it had the higher priority. QuestHelper will try to arrange the objectives so that higher priority objectives get done first. User created objectives default to Highest. Objectives for timed quests default to High. There are 5 different priority levels an objective can have: Highest, High, Normal, Low, and Lowest. You can right-click anywhere on a menu to hide it. The only catch might be that they don't automatically disappear if you click on something else. Using the menus should, hopefully, be obvious. You can right-click on an objective to get a list of options for it. There are 'marching ants' connecting the objectives, showing you the order QuestHelper thinks you should complete them in. If the task isn't in your current zone, then it will point towards where QuestHelper thinks you should go to get there, such as a flight master or the zone border.Īll the tasks QuestHelper wants you to do are displayed on the World Map.
The task QuestHelper thinks you should do first is displayed on your minimap, which you can mouse over for a description.